In which Clint Brockman and Mein D. Fokker arrive in Haverton looking to trade and resupply. They meet the locals and learn of a nearby tower that’s sending missle-launching robots towards the town, and they decide to investigate. Along with their trusty horse Geoffrey, they take their wagon and head into the hills to the north.
After a few tussles with the badders guarding the tower, they take control of the first floor and setup camp.
You can hear the actual play podcast of it at: